Apr 20 2010

Making up your own methodology… WetAgile or W-agile

I was reading the Software Development Times last week and found an interesting article about development methodologies. I almost think Agile has turned into a “techno-fad”; a meaningless buzzword, right up there next to architect! Nobody wants to admit they are using the waterfall approach; they would have be considered an technical dinosaur; just look at the history highlights below!  Unfortunately, many projects seem to choose Agile for the wrong reason; there seems to be some kind of coolness, prestige, or promise of advancement associated with using Agile, rather than a true embracement of the methodology.

Can you believe…

  • The waterfall model was first documented in 1970 by Winston Royce.
  • The spiral model was defined by Barry Boehm in 1986 article “A Spiral Model of Software Development and Enhancement”.
  • The Extreme Programming model was introduced by Kent Beck in 1999. I recently suggested following Kent here
  • Interesting fact, Ken Schwaber, one of the SCRUM creators stated that 75% of organizations using SCRUM do not get the benefits they had hoped for using this approach.

So, everyone claims to be “doing Agile”; I think reality tells a slightly different story. I recently observed a group define the allowable methodology options for new projects; they chose Waterfall, Iterative, and Agile. Waterfall and Agile are pretty to definable, but Iterative seemed a little vague to me. After reading this article, I think I actually figured out what it was, WetAgile. Per the author, WetAgile is a term used to describer Waterfall shops that either aspire to be Agile or are in the transition process.
I actually found two versions of the document by the author, Steve Pieczko. The SD Time version seemed to be at a little higher level, while the Enterprise Management Quarterly version has a little more substance.

The real question is why do teams only implement so few aspects of Agile? The author suggest that we typically implement the pieces of Agile that we most understand or believe the Waterfall teams can easily embrace. It seems like the XP techniques are much easier for the development team to implement, specifically because they control their own space; whereas embracing the complete Agile (SCRUM) management process is a little more involved. I believe the problem is that too many people have to be involved to make it work. Throwing a bunch of people in a room and having a daily stand-up meeting does not exactly imply you are doing “Agile”. I find it disappointing that the most valuable part of SCRUM (my opinion), the creation and management of the backlog, is rarely  done. Probably because project management is still very “Waterfall” centric; you start with some requirements and end with a date, nice and simple. Additionally, it is not very easy to build a backlog when requirements, including defects and enhancements, are managed by processes that have nothing to do with the software development life cycle.

Here is the root of the problem, most projects (applications) are managed as series of individual releases, where each release has a concise beginning and end. Each release is a discrete and isolated project. I don’t think applications are ever viewed as perpetual, ongoing, evolving entities.  The subtle difference is that enhancements and defects are usually managed independently and are rarely viewed and prioritized together. The backlog, if it exists is virtual. The business seems to “divine” their most relevant needs out of thing air, ask for some LOEs, and then define the next release based on what can be implemented by the some magical date. That is a far cry of creating, evolving, and managing a complete list of features that ultimately should be built in a application, using a iterative release stream.

I think another significant problem is the perceived cost of creating a release. How great would it be to deliver new functionality to your customer every month? Unfortunately, with today’s audit and traceability requirements, the actual cost of creating a release can outweigh the value. Too many meetings, too many sign-offs, just too much overhead.; Not to bash the testing community, but it seems that the effort required to test and certify a release is also cost prohibitive. There is no possible way that testing teams could manage monthly release cycles using their traditional approaches. Should testing actually be the limiting factor in the software development process? What is really driving up the cost? What is burning up all of the time? Something I will have to research! I would hope that testing could be accomplished just like development, as developers attempt to do test driven development, testers should be following the exact same process. The continuous integration process should be running their suite, same as the developers suite. Would this not be sweet? The next question is, do we really need “User Acceptance Testing”? If the users are truly involved with the SDLC process and all testing is automated and quantifiable, is that not good enough? We seem to add multiple levels of testing, choosing an “accumulative testing strategy”, rather than a single, cohesive plan.

I found an interesting post on Agile Coaching, called “Agile or W-agile“. I think the blog is kind of unique, a series of drawings done on note cards and white boards… actually a pretty good way to get out a message!

Extra Credit Reading…
This article got me thinking: what is the next advancement in software development methodologies? It seems like eXtreme Programming and Agile have been around for many, many years; even though, maybe not widely adopted. I did a quick Google and found an interesting post titled: After Agile, What’s next? There are some interesting questions and several good links.
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